October 13, 2005

Castle-Combat 0.8.0 released for Linux, MacOS X and Windows

It's finally there, the 0.8.0 release of castle-combat, which replaces the old 0.7.x releases. Please give this release some thorough testing and let me know how it works for you.

July 26, 2005

Bumprace 1.5.1 released

Even more bug fixes and cleanups in this release.

July 03, 2005

Bumprace 1.5.0 released

This release includes a lot of small code cleanups and fixes and a new hard level set which can be activated via the --levelset 1 command line switch (If anyone wants to add a nice level set selection menu, go ahead). If anything is broken, or I forgot to apply your patch, please contact me as soon as possible.

May 24, 2005

Removed Timewarp for linux page

The "Timewarp for Linux" page on this site was completely outdated, so I decided to remove it. For those of you who are still interested, have a look at these links: TW homepage, TW forum.

TimeWarp is now seperated into three projects: classic TimeWarp (mostly not worked upon), TimeWarp: Light (an attempt to clean up the classic TimeWarp code and create a real 'adventure' mode, like Star Control II) and TimeWarpX, a mission based TW game.

I also strongly recommend the Star Control II port to modern operating systems, which uses the original source code and has just been updated.

May 22, 2005

Black-box 1.4.7 released

All SDL_mixer and SDL_image code has been removed from black-box in this release. This solves all known gcc compilation problems. The bundling of these libraries was useful when the first black-box version was released, but is completely unnecessary, now. If black-box compiled fine for you, then you can ignore this release.

March 19, 2005

Castle-Combat 0.8.0a2 released

The second alpha release of the python rewrite brings it a lot closer to the real 0.8.0 release, which will completely replace the 0.7.x branch. The main points on my TODO for the next version are support for three and four players as well as the great Conquer mode. As always, please contact me immediately, if you have any problems with the latest release.

March 14, 2005

Penguin-Command 1.6.9 is out

The only change is a fix for a crash in the options menu and an updated Mac OS X binary.

February 01, 2005

First release of the Castle-Combat rewrite

Version 0.8.0a1 is out for public testing as source tarball (no compilation required, so you should be able to run it immediately if you have pygame and twisted installed) and as Mac OS X application bundle. It still misses some features of the old implementation, but that is not suprising, since not a single line of code has been reused. Have a loot at my TODO if you're interested in my plans for the next releases, or to see what's still missing.
This is my first project written in python, so I might have made a mistake while putting together the distribution. If you experience any problems, please do not hesitate to contact me. Of course, all other types of suggestions/comments are also welcome.

January 24, 2005

Fixed site rendering in IE

I finally managed to work around all strange IE bugs that showed up on this site by switching back to a table based layout and adding a display:inline to one class to avoid the double margin bug. It took much too long, but it should finally work. If you still have problems, please drop me a line.